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TLKwhatif-Shattered

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Thanks everyone for the kind words of encouragement and for your endless patience. :)

I managed to find a way to break up the next installment/chapter into two parts.  Just as well, because where I've placed the break still results in "Lessons - Part I" being seventeen pages long.  I expect "Lessons - Part II" to run around the same length.  And that should tell you just how long it'd take me to finish if I hadn't found a suitable break in the action, had gone forward as planned, and had kept "Lessons" as one single installment instead of breaking it into two.

Good news, though!  Having broken up "Lessons," it means that "Part I" is now ready for the refining stage (see below).  Huzzah!  Progress!

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*How Snowy defines and divides up the phases/stages:

Planning:  All the text notes and ideas that go into an installment, before panels are laid out or Photoshop even opened.  Test dialogue/rough scripts are hashed, re-hashed, or tossed out entirely.  The major editing and scene decisions go here.
(Barring a significant brainstorm or epiphany, this work is pretty much done for all installments.  Yay.)

Plotting:  Page layouts.  Basically, the bare bones of the comic.  No pictures at this stage, just the panel lines and (sketchy) dialogue bubbles (complete with dialogue).

Rough:  Panels given actual content.  Loose backgrounds (where applicable) and character construction lines, complete with simplified expressions.  In panels where color/pattern is the important factor (often, no character present in frame), color keys are used.
(Goes very closely with the plotting stage.  More than once, actually, I've been in the rough stage and realized that a page layout just isn't working.  So, the page goes back to plotting in order to solve the problem.)

Refined:  Really only applies to characters, since backgrounds and color keys are left unchanged from rough stage.  Using construction lines (and attendant simplified expressions) as guides, characters are drawn in detail and (hopefully) on-model.

Inking/Coloring:  I do them both as I go along, one panel at a time, hence lumping them together.  Precisely what it sounds like.  Includes replacing the sketchy, placeholder dialogue bubbles of the plotting stage with the nice, perty ones seen in the final version; also any other touch-ups and polishing before the whole thing's officially finished.
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Status Update

1 min read
Sorry for being so dead over here.  I've been focusing on my original stories of late, resulting in Shattered getting only slim smatterings of attention here and there.  I am still working on it, but it'll be a while yet before the next installment is anywhere near ready.  For one thing, it's long.  As in, really long.  As in, I should break it up into parts (like I did for the "Dividends" chapter), but there's no good breaks in it and I've already got over a dozen pages roughed out for it and that doesn't even cover a third of the script I've got.  D:  So, yeah, it'll probably be a while before new pages are out.  I just wanted everyone to know I haven't abandoned this.
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Huzzah, "Dividends -- Part III" is done.  Next installment is still in the plotting stage (see below).  I know what I want to do and cover, but the how is not so solid.  I've got a couple ideas, though, so hopefully it won't stall out for too much longer.  Especially now that I don't have to worry about "Dividends -- Part III" any more.

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*How Snowy defines and divides up the phases/stages:

Planning:  All the text notes and ideas that go into an installment, before panels are laid out or Photoshop even opened.  Test dialogue/rough scripts are hashed, re-hashed, or tossed out entirely.  The major editing and scene decisions go here.
(Barring a significant brainstorm or epiphany, this work is pretty much done for all installments.  Yay.)

Plotting:  Page layouts.  Basically, the bare bones of the comic.  No pictures at this stage, just the panel lines and (sketchy) dialogue bubbles (complete with dialogue).

Rough:  Panels given actual content.  Loose backgrounds (where applicable) and character construction lines, complete with simplified expressions.  In panels where color/pattern is the important factor (often, no character present in frame), color keys are used.
(Goes very closely with the plotting stage.  More than once, actually, I've been in the rough stage and realized that a page layout just isn't working.  So, the page goes back to plotting in order to solve the problem.)

Refined:  Really only applies to characters, since backgrounds and color keys are left unchanged from rough stage.  Using construction lines (and attendant simplified expressions) as guides, characters are drawn in detail and (hopefully) on-model.

Inking/Coloring:  I do them both as I go along, one panel at a time, hence lumping them together.  Precisely what it sounds like.  Includes replacing the sketchy, placeholder dialogue bubbles of the plotting stage with the nice, perty ones seen in the final version; also any other touch-ups and polishing before the whole thing's officially finished.
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The past, oh, year or so has been filled with all manner of other artistic diversions, ranging from my own original characters and stories to a second TLK fan comic.  I have not forgotten this, however, and am, in fact, in the process of inking/coloring* the next installment.  Roughly a quarter of the way through with it, in fact.  I'm hoping hoping hoping to have it done, oh, let's say March or April at the latest.  Hopefully.  If nothing else comes up.  (And I've got an awesome, stay-at-home-and-do-whatever-I-freakin'-want-for-six-days vacation starting Wednesday which I intend to exploit, so, huzzah!)

But, yes, lest folks lose faith completely, work is being done. :D

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*How Snowy defines and divides up the phases/stages:

Planning:  All the text notes and ideas that go into an installment, before panels are laid out or Photoshop even opened.  Test dialogue/rough scripts are hashed, re-hashed, or tossed out entirely.  The major editing and scene decisions go here.
(Barring a significant brainstorm or epiphany, this work is pretty much done for all installments.  Yay.)

Plotting:  Page layouts.  Basically, the bare bones of the comic.  No pictures at this stage, just the panel lines and (sketchy) dialogue bubbles (complete with dialogue).

Rough:  Panels given actual content.  Loose backgrounds (where applicable) and character construction lines, complete with simplified expressions.  In panels where color/pattern is the important factor (often, no character present in frame), color keys are used.
(Goes very closely with the plotting stage.  More than once, actually, I've been in the rough stage and realized that a page layout just isn't working.  So, the page goes back to plotting in order to solve the problem.)

Refined:  Really only applies to characters, since backgrounds and color keys are left unchanged from rough stage.  Using construction lines (and attendant simplified expressions) as guides, characters are drawn in detail and (hopefully) on-model.

Inking/Coloring:  I do them both as I go along, one panel at a time, hence lumping them together.  Precisely what it sounds like.  Includes replacing the sketchy, placeholder dialogue bubbles of the plotting stage with the nice, perty ones seen in the final version; also any other touch-ups and polishing before the whole thing's officially finished.
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Onward

2 min read
*cough*  Yes.

After far longer than anticipated (sorry), I finally managed to get "Dividends -- Part II" finished.  The next installment, "Dividends -- Part III," is cued up and in the rough stage*, ready to proceed to the refined stage.  That being said, though, if "Part II" was any indication, don't expect "Part III" in a hurry: It's just as many pages, but with more panels, more panels with complex backgrounds, and more characters.

So, yeah, no ETA on the next installment.  Here's hoping it won't take anywhere near as long as the last one.

----------

*How Snowy defines and divides up the phases/stages:

Planning:  All the text notes and ideas that go into an installment, before panels are laid out or Photoshop even opened.  Test dialogue/rough scripts are hashed, re-hashed, or tossed out entirely.  The major editing and scene decisions go here.
(Barring a significant brainstorm or epiphany, this work is pretty much done for all installments.  Yay.)

Plotting:  Page layouts.  Basically, the bare bones of the comic.  No pictures at this stage, just the panel lines and (sketchy) dialogue bubbles (complete with dialogue).

Rough:  Panels given actual content.  Loose backgrounds (where applicable) and character construction lines, complete with simplified expressions.  In panels where color/pattern is the important factor (often, no character present in frame), color keys are used.
(Goes very closely with the plotting stage.  More than once, actually, I've been in the rough stage and realized that a page layout just isn't working.  So, the page goes back to plotting in order to solve the problem.)

Refined:  Really only applies to characters, since backgrounds and color keys are left unchanged from rough stage.  Using construction lines (and attendant simplified expressions) as guides, characters are drawn in detail and (hopefully) on-model.

Inking/Coloring:  I do them both as I go along, one panel at a time, hence lumping them together.  Precisely what it sounds like.  Includes replacing the sketchy, placeholder dialogue bubbles of the plotting stage with the nice, perty ones seen in the final version; also any other touch-ups and polishing before the whole thing's officially finished.
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